Ray Tracing / RT CoresHardware-accelerated realistic lighting simulation creating accurate reflections, shadows, and global illumination in games. Dedicated RT cores handle ray tracing calculations separately from standard rendering. NVIDIA RTX GPUs use RT cores, AMD uses Ray Accelerators, Intel uses Ray Tracing Units. Performance impact varies: 20-50% FPS reduction in ray-traced games, mitigated by DLSS/FSR upscaling.DLSS / FSR / XeSS (AI Upscaling)AI-powered technologies that render games at lower resolution then intelligently upscale to native resolution, dramatically improving performance while maintaining visual quality. DLSS (NVIDIA) uses dedicated Tensor cores. FSR (AMD) works on any GPU through software. XeSS (Intel) uses XMX engines. Typically provides 40-100% FPS boost with minimal quality loss, enabling higher settings or resolutions.Frame GenerationAdvanced AI technology creating entirely new frames between real rendered frames, potentially doubling frame rates in supported games. DLSS 3 Frame Generation (NVIDIA RTX 40+), FSR 3 Frame Generation (AMD), and similar technologies predict motion and generate intermediate frames. Works best at already high frame rates (60+ FPS base). May introduce minor latency but makes 4K high-refresh gaming more accessible.CUDA Cores / Stream Processors / Compute UnitsThe processing units performing graphics calculations. NVIDIA uses CUDA cores, AMD uses Stream Processors organized into Compute Units, Intel uses Xe-cores. More cores generally improve performance within the same architecture, but direct comparisons across architectures are meaningless. For example, 5,888 CUDA cores (RTX 4070) may outperform 7,680 cores (RTX 3070 Ti) due to architectural improvements.Tensor Cores / AI AcceleratorsSpecialized cores dedicated to AI and machine learning workloads. NVIDIA Tensor cores power DLSS, enable AI denoising, and accelerate content creation. Found in RTX series GPUs. Each generation improves efficiency - 4th gen Tensor cores (RTX 40 series) are 2-3x faster than previous generation. Essential for AI applications, 3D rendering with AI denoising, and maximum gaming performance with DLSS.